Hold out: Light color is visible on the fringes of Viewport 2. Viewport 2.0: Isolate Select not working with custom render overrides (MRenderOverride) Viewport 2.0: Isolate Select isn't taken into account during Playblast Viewport 2.0: Vertex Animation Cache is not invalidated when keyframe is inserted Uniforms are now handled correctly during multi-pass drawing in ShaderFX and GLSL shaders Other effects that were not appearing correctly, for example, sprites particles now also render correctly. On the Windows/Linux platforms, the heads up display issue in OpenGL Core Profile mode that was present on recent NVIDIA display drivers (such as versions higher than 353.30) is now fixed. When calling MFragmentManager::addShadeFragmentFromBuffer(),fragment XML files tag attributes parsing is now order independent thus it is no longer required to follow a specific correct order for the attributes. Improved feature detection and fixes the number of textures that can be used Zune is available to all software users as a free download for Windows. Crash activating audio node when path is driven by a string on another nodeĪero particles now properly inherit the emitter's velocity when no emission velocity is setįBX: wrong translation in FBX option (Japanese) - Advanced Options > Units > File units > Feet Zune on 32-bit and 64-bit PCs This download is licensed as freeware for the Windows (32-bit and 64-bit) operating system on a laptop or desktop PC from mp3 player software without restrictions.
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